Maps & Journeys Project Proposal





Originally our initial idea was to explore the mapping of the brain, and what each part does. This would of been done by the audience selecting an area of the brain they wanted to explore, and then showing what happens in that part by projecting clips onto a screen related with that brain part. This was greatly inspired by science related installation piece Biomimesis: Hyphae.
Biomimesis: Hyphae from Szymon Kaliski on Vimeo.

However, after having a massive group meeting to rethink our idea on how to make it more meaningful and send a message to the audience (rather than just showing information/facts), we concluded that our project would be about exploring Senses, mapping the senses, and the journey of external stimuli from the outside environment through the brain to achieve an emotional response.

In our project we would have to replicate the process in which senses are picked up and processed by the brain. We would need something that acts as the stimulus, then something that represents/shows the journey down the neurons in the brain, and then which are of the brain map will be used depending on what the stimulus is, and then we would have to show the response.


My role in the group is to research the scientific side and make sure it is accurate, as well as helping develop the idea. In order to make this as scientifically accurate as possible I researched into the brain, so I would know what part of the brain that will need to be highlighted.


The cerebrum or cortex is the largest part of the human brain, associated with higher brain function such as thought and action. The cerebral cortex is divided into four sections, called "lobes": the frontal lobe, parietal lobe, occipital lobe, and temporal lobe.
  • Frontal Lobe- associated with reasoning, planning, parts of speech, movement, emotions, and problem solving 
  • Parietal Lobe- associated with movement, orientation, recognition, perception of stimuli 
  • Occipital Lobe- associated with visual processing 
  • Temporal Lobe- associated with perception and recognition of auditory stimuli, memory, and speech 
The cerebellum, or "little brain", is similar to the cerebrum in that it has two hemispheres and has a highly folded surface or cortex. This structure is associated with regulation and coordination of movement, posture, and balance.


Our nervous system including our brain in made up of a network of neurons which journey from different parts of the body to the brain.


We are initially using a microphone and a connect to pick up sound and movement, then the parts of the brain we will be looking at/highlighting, by changing the colour in that area of the brain on the project will be the occipital Lobe and Temporal Lobe.

We also researched on what would happen if our senses are overloaded, which led us looking into condition of sensory overload (usually connected with people who have autism or ADHD).


Web articles explaining these effects:

http://nspt4kids.com/healthtopics-and-conditions-database/sensory-overload/

https://www.law.berkeley.edu/files/EffectsofPsychologicalTorturepaper%28Final%2911June10.pdf

http://sharonheller.net/psychopathology.php

http://www.cfidsselfhelp.org/library/sensory-overload-sources-and-strategies


We then thought how we could make this visual and an installation. It will consist of a model of a brain, which will be projected on to, with an image of a heat map of the brain or a neuron network in the brain similar to the pictures I have posted below, a screen where it will show abstract shapes and colours which will change due to the intensity and type of stimulus which will be picked up by the microphone and/or kinect. The abstract shapes is almost a metaphor for the type response we may have, depending on how aggressive the sounds and movements are.

Also if there is too much movement or if the sound is too loud, then the highlighted area on the brain map will become more intense the screen's artwork will be disorientating, and eventually might shut down momentarily. This is to explore the effects of Sensory Overload.




 DIGITAL FILM SCREEN ARTS.
YEAR:  2
NAME:  Julia Cowell
DATE:  22 October 2014
LEARNING AGREEMENT PROFORMA.
Deadline for submission: 23/10/2014
GROUP PRODUCTION

SOLO PRODUCTION

TITLE: Maps & Journeys
UNIT CREDIT
30
Information: - This form is a basic list of requirements.  You should write as much as you need to describe what you intend to undertake and methods employed to achieve this work.
DESCRIPTION:
(You should describe in detail here the work you intend to undertake in fulfilment of the module’s Aims and Learning Outcomes. In doing this you will need to make reference to the module descriptor in the Programme Handbook)
The idea is to create an interactive installation piece consisting of sensors such as a microphone or a Kinect camera, a screen and a model brain where a heat map of the brain's activities will be projected. People will approach the installation, and their movements/sounds will trigger movements of abstract shapes on screen, reflecting on how our brain interprets signals. This invites the user to be playful and learn how to interact with the installation. Depending on how aggressive the sound and movements are depends of how calmly/ fast the shapes on the screen will move and react.
To In relation to the unit descriptor:
     . Research themes around our idea to further develop our understanding of the concepts [Maps to A2 and A4]
To. Determine whether the choice of an interactive installation is the best to illustrate our idea [Maps to A3 and A5]
Re. Research and Figure out how to technically and visually achieve and create our idea [Maps to A1]                        
    . To effectively time plan the project, and make sure we hit our goals before certain dates [Maps to A4]
M. Make sure our target audience, the general public, understand the base of the project by making sure the presentation is clear and engaging [Maps to A5]

My role within the group is to make sure we have a heavy research background for this project, and to make sure the scientific side is as accurate as possible. My role is also make sure there is a production folder for this project. I will also help develop the idea visually, and work closely with the other members to make sure the technical side is successfully followed through, and that the instalment is set up properly. 

RESEARCH:
Academic reference material, sources and contextual materials
“See Yourself Sensing: Redefining Human Perception” by Madeline Schwatzman [2010] (Book)
“Syn” by Consonant (Installation),
SKILLS AND RESOURCES:
Identify the technical and networking skills you will need to develop and the resources you intend to use

·       LYNDA.COM
·       YOUTUBE.COM
·       FACEBOOK/SKYPE (PRODUCTION MEETINGS)
·       LIBRARY RESOURCES
WORK PLAN/TIMETABLE:
23 OCT: Present Idea and Get Feedback
24 OCT – 06 NOV: Individual Research




07 NOV – 04 DEC: Build / Develop Project
05 DEC – 10 DEC: Install Project
11 DEC – 12 DEC: Assessment
STUDENT SIGN:
DATE: 23/10/2014
TUTOR APPROVAL:


TUTOR SIGNED:

DATE:


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